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Roblox-style simulator game with automated pets and rebirth loops

Roblox-style simulator game with automated pets and rebirth loops is a 52.1-second Claude Opus motion design reference by @6AW0RON0k, built around code. GOAL: build me a complete Roblox simulator game architecture using Astra and RigDirectors: Core systems handle training zones, egg… Copy this interactive motion prompt, keep the creator's frame counts and palette, and adapt the subject for your own launch film.

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Prompt

GOAL: build me a complete Roblox simulator game architecture using Astra and RigDirectors: Core systems handle training zones, egg hatching loops, pet rarities, rebirth multipliers, and gamepass monetization. MOTION: Write clean, modular server and client scripts so it runs smoothly out of the box. run tests locally first and optimize scripts for a 2-day rapid launch
Author original
build me a complete Roblox simulator game architecture using Astra and RigDirectors: Core systems handle training zones, egg hatching loops, pet rarities, rebirth multipliers, and gamepass monetization. Write clean, modular server and client scripts so it runs smoothly out of the box. run tests locally first and optimize scripts for a 2-day rapid launch

Questions

What is this games prompt for?

It is a Claude Opus motion design brief for “Roblox-style simulator game with automated pets and rebirth loops”. Paste it into Claude and keep the timings already written in the prompt.

Where is the original film?

The creator is @6AW0RON0k. Use View post to open the X video this prompt belongs to.

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