Animated pixel-art game visual effects world from code
Animated pixel-art game visual effects world from code is a 14.2-second Claude Opus motion design reference by @zer0point_eth, built around WebGL. [Note: the creator shared a partial prompt. Copy this interactive motion prompt, keep the creator's frame counts and palette, and adapt the subject for your own launch film.
@zer0point_ethView post
Prompt
[Note: the creator shared a partial prompt. Wording below is theirs.]
GOAL:
Claude Opus 5.5 just coded this entire animated pixel art world from scratch using only TypeScript
No game engine.
MOTION:
No static image generators. Just pure code rendering a cozy, rainy world.
Here is the exact prompt:
> "Make me an animated pixel art Halloween diorama, built to
Author original
Claude Opus 5.5 just coded this entire animated pixel art world from scratch using only TypeScript
No game engine. No static image generators. Just pure code rendering a cozy, rainy world.
Here is the exact prompt:
> "Make me an animated pixel art Halloween diorama, built to
Questions
What is this games prompt for?
It is a Claude Opus motion design brief for “Animated pixel-art game visual effects world from code”. Paste it into Claude and keep the timings already written in the prompt.
Where is the original film?
The creator is @zer0point_eth. Use View post to open the X video this prompt belongs to.