Motion graphics
Epic cinematic motion reel built from the author’s footage
Epic cinematic motion reel built from the author’s footage by @aripratama293. [ROLE] You are my editor, motion designer and sound designer. Build an…
@aripratama293View post
Prompt
[ROLE]
You are my editor, motion designer and sound designer. Build an epic cinematic showreel that presents me as an AI filmmaker, using ONLY the videos and images I attached. Render it yourself with code (Python + ffmpeg): real frames, real audio, one finished MP4.
[ABOUT ME]
Name / brand: [YOUR NAME OR BRAND]
Title line: [e.g. AI FILMMAKER · CITY, COUNTRY]
Tagline: [e.g. AI VISUAL DIRECTOR]
Handles: [@handle1 · @handle2]
Contact (optional): [email]
Credits / logos to show at the end: [attached logo files, or "none"]
Length: [90 s or 60 s]
[STEP 1 — STUDY THE REFERENCES]
- Make a timestamped contact sheet of every video (2 frames per second). Note each clip's resolution and fps.
- Pick the strongest 0.5–1.5 s moments: impacts, reveals, big wide shots, emotional faces.
- Group the clips into 3–5 "worlds" by genre (e.g. Blades, Machines, Myth, Speed) plus one quiet "Heart" world. Never invent project titles; use genre words or titles already visible in my files.
- Show me the shot list in a few lines, then continue without waiting.
[STEP 2 — STRUCTURE] (timings for 90 s; scale every act proportionally for 60 s)
ACT I — GENESIS (~13 s)
1. Cold open: black screen, a prompt types itself in monospace using labelled blocks ([LOCK] subject · [GRADE] light, lens · [BEAT ONE] action). A GENERATE button is pressed, the screen glitches, smash cut.
2. Thesis in elegant italic serif over my widest establishing shot: "Every world begins as a sentence." with the last word in red.
3. Three statements in an extra-wide black typeface: "I WRITE IT." / "I DIRECT IT." / "I MAKE IT MOVE." My footage plays only inside the letters, then the camera zooms THROUGH one letter into the full shot.
ACT II — THE WORLDS (~42 s)
4. Each world opens with a 0.8 s title card (one italic serif word with a red full stop, e.g. "Blades.") followed by 8–10 cuts. Energy escalates chapter by chapter.
5. The last world is "Heart.": slow, emotional shots, the music drops to piano, then a heartbeat builds back up.
ACT III — CLIMAX (~35 s)
6. Game UI, posters or key art get their own segment: the letterbox opens to full frame, sideways slide transitions.
7. Title stabs: each of my title-card images on its own hit.
8. Rapid montage: 15–20 cuts of 4 frames each, then a 12-frame strobe.
9. Hard cut to 0.75 s of total silence.
10. End card: my name as a wide heavy wordmark that slams in on the biggest hit of the piece, tagline typed underneath, handles and contact, then a billing block with my credits and logos. Fade out.
[GRADE — LOOK]
- 1920×1080, 24 fps, 2.39:1 letterbox bars (open the bars only for UI segments).
- Inside the bars, a small monospace camera-monitor HUD: ● REC, world/shot number, running timecode, chapter name, my name.
- On every cut: punch-in zoom, short camera shake, chromatic aberration; a white flash only on the biggest hits.
- Speed ramps and slow motion only on 60 fps sources. Upscale low-res clips and sharpen lightly.
- Keep every clip's original colour grade. Unify