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Reverse-engineered flying car teardown film with labeled parts

Reverse-engineered flying car teardown film with labeled parts is a 20-second Claude Opus motion design reference by @Flinzu, built around Three.js. GOAL: Reverse engineer [product] from these reference images: 1. Copy this motion graphics prompt, keep the creator's frame counts and palette, and adapt the subject for your own launch film.

@FlinzuView post

Prompt

GOAL: Reverse engineer [product] from these reference images: 1. MOTION: Write down the proportions and list every visible part with the frame it appears in. 2. Build it in three.js with each part as a separate mesh. 3. Label every part with what it does and a confidence level. No frame, no claim: anything not visible is marked unknown. 4. Timeline: assemble, move, explode the parts with labels, reassemble. 20 seconds. 5. Use a deterministic render(t), render 30 fps frames and stitch them with ffmpeg. Show me the parts list with frames before writing any code.
Author original
Reverse engineer [product] from these reference images: 1. Write down the proportions and list every visible part with the frame it appears in. 2. Build it in three.js with each part as a separate mesh. 3. Label every part with what it does and a confidence level. No frame, no claim: anything not visible is marked unknown. 4. Timeline: assemble, move, explode the parts with labels, reassemble. 20 seconds. 5. Use a deterministic render(t), render 30 fps frames and stitch them with ffmpeg. Show me the parts list with frames before writing any code.

Questions

What is this motion graphics prompt for?

It is a Claude Opus motion design brief for “Reverse-engineered flying car teardown film with labeled parts”. Paste it into Claude and keep the timings already written in the prompt.

Where is the original film?

The creator is @Flinzu. Use View post to open the X video this prompt belongs to.

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