Tiny pixel-art basketball diorama with live gameplay
Tiny pixel-art basketball diorama with live gameplay is a 18-second Claude Opus motion design reference by @vib3coded, built around Three.js. GOAL: Build "Corner Court" — a single-file, real-time three.js (r160, ES module via import map from jsDelivr) page: an isometric diorama… Copy this interactive motion prompt, keep the creator's frame counts and palette, and adapt the subject for your own launch film.
@vib3codedView post
Prompt
GOAL:
Build "Corner Court" — a single-file, real-time three.js (r160, ES module via import map from jsDelivr) page: an isometric diorama of an original street basketball half court on a floating city block, rendered as crisp pixel art.
MOTION:
UI text in English.
Author original
Build "Corner Court" — a single-file, real-time three.js (r160, ES module via import map from jsDelivr) page: an isometric diorama of an original street basketball half court on a floating city block, rendered as crisp pixel art. UI text in English.
Questions
What is this games prompt for?
It is a Claude Opus motion design brief for “Tiny pixel-art basketball diorama with live gameplay”. Paste it into Claude and keep the timings already written in the prompt.
Where is the original film?
The creator is @vib3coded. Use View post to open the X video this prompt belongs to.