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Playable hand-drawn gumball machine with labeled parts and buttons

Playable hand-drawn gumball machine with labeled parts and buttons is a 12.1-second Claude Opus motion design reference by @Voxyz_ai, built around code. GOAL: Use colorfigures to draw a gumball machine: a coin slot, a crank, a see-through window showing the wheel, and a chute. Copy this UI motion prompt, keep the creator's frame counts and palette, and adapt the subject for your own launch film.

@Voxyz_aiView post

Prompt

GOAL: Use colorfigures to draw a gumball machine: a coin slot, a crank, a see-through window showing the wheel, and a chute. MOTION: Label the parts, light up the label of whichever part is moving, and give it buttons in this order: insert a coin, turn the crank, take the gumball.
Author original
Use colorfigures to draw a gumball machine: a coin slot, a crank, a see-through window showing the wheel, and a chute. Label the parts, light up the label of whichever part is moving, and give it buttons in this order: insert a coin, turn the crank, take the gumball.

Questions

What is this ui motion prompt for?

It is a Claude Opus motion design brief for “Playable hand-drawn gumball machine with labeled parts and buttons”. Paste it into Claude and keep the timings already written in the prompt.

Where is the original film?

The creator is @Voxyz_ai. Use View post to open the X video this prompt belongs to.

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