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Anime battlegrounds mirror-shard VFX skill with trails and shatter burst

Anime battlegrounds mirror-shard VFX skill with trails and shatter burst by @roqerdev. Make a mirror shard barrage skill for an anime battlegrounds game…

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Prompt

Make a mirror shard barrage skill for an anime battlegrounds game. It should play entirely as VFX with no character animation, anchored to the player's HumanoidRootPart. Six large angular mirror shards materialize in a half-circle behind the player's shoulders, each one flickering into place with a sharp glint and reflecting a distorted streak of light across its surface. They hover and slowly rotate to face a target point about 40 studs away, then fire one after another in a rapid staggered volley, each leaving a thin refracted light trail that splits into faint rainbow edges. Every shard that lands embeds itself in the ground and fractures outward with a spiderweb crack, and when the sixth one hits, all of them shatter at once into a burst of glittering fragments and a ring of bright refracted light. It should feel sharp, cold and elegant, with a silver and pale lilac palette, deep slate shadows inside the shards and hard white flashes on the glints, not sparkly or cartoonish. Draw custom textures in Blender and preview them in Studio before uploading anything; only upload the final set. Put it under ReplicatedStorage.VFX and tell me how to play it.